When using 3DS Max, note that reflections are not exported in OBJ. Use the DAE format instead.
- Open Compact Material Editor.
2. With the picker tool, click on the material that you wish to change (on the object) : it will be selected in the material editor.
3. Open the material’s “Maps” menu.
4. Tick the reflection box and adjust it to obtain the wanted reflection.
Ex: 0 the reflection is non-existant, the material will be matte.
At 100, the material is very reflective.